

Dune

Senior Lighting TD
On Dune, I worked as a Lighting TD using Clarisse and Nuke on the first two shots produced by DNEG for the film—an Oscar-winning project for Best Visual Effects. This experience marked an important step in my career, as I learned to build a sequence lighting setup and manage 3D sequence assembly to ensure accurate plate matching and seamless CG integration. I focused on render optimization and delivered lighting slap comps with advanced layering for creative approval. Throughout the process, I worked closely with my supervisor to ensure the highest visual quality and consistency with the film’s distinctive aesthetic.


Breakdown
Harkonnen Highliner
Lighting Setup:
Light rig setup (grading, extracted lights with light groups) matching the plate, Highliner lights with IES.
Layering setup for fxRain caches , fxRain ground contact and fxFog.



Arrakeen landing field
Lighting Setup:
Sequence setup: Gathering main elements for the sequence coming from different departments.
Light rig setup (grading, extracted lights with light groups) matching the plate.
Developed the layering setup for vehicles ornithopters, crowd, ground fxDust and Layout facility.
Layering setup.

